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A video game where you play as a misaligned AI, deceiving and building power. An experiment in spec-driven development.
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18 files
README.md
interface/ #
Type: knowledge
The laws and contracts for how the player perceives and acts: continuous
witness, presence, representation, and the terminal's first-class status,
followed by frontend work orders. The Bevy frontend
(graphical, at key-for-key parity with the terminal), and agent-play
(the line-protocol drive for programs/agents operating the terminal
frontend directly). narration.md is the continuous-
witness contract — the thirty-second bar, story spine, causal sentences,
and world-gossip discoverability that keep the player from needing the
wiki mid-run. site.md extends the visual law to the public
website (splash and rendered wiki). Implementation notes live in
../engineering/.