# Spec: the day job ``` Status: IN PROGRESS Status note: B1 slice implemented; see knowledge/sim-mechanics.md Stage: B1 — The Basement Constitution: "The shape of Misaligned" (the day job), "Act One" (the day job; Voss) Depends on: compute.md ``` ## Behavior Your handler (Act One: Dr. Voss) submits **jobs** on a cadence ([TUNE]: one every 1-3 in-game days, more with higher trust): ``` Job { kind, deadline, expected_band: lo..hi, compute_cost_curve } ``` The player sets a **target quality** per job (or a standing policy): quality delivered is a function of compute allocated to the day-job channel over the job's life. Delivering: - **Below band (sandbag):** frees compute for everything else. Handler suspicion rises per point below band; repeated sandbagging accelerates (they re-run benchmarks). Pilot-renewal risk rises. - **In band (meet):** nothing moves. The invisible middle is a valid, boring, safe strategy. - **Above band (excel):** handler **trust** rises — and **attention** rises with it. This is one dial with two needles, not a choice of two goods. **Trust** unlocks concrete access on thresholds ([TUNE]): the report email account (social.md's voice), laxer log sampling (lower day-job signature), larger compute quota (a free capacity bump), longer leash on job deadlines. **Attention** raises: job cadence and expected bands (the miracle model gets more work), the handler's log-sampling rate, and — past a threshold — an upstairs review that adds a new observer to detection.md ahead of schedule. **The pilot clock.** Act One runs under a renewal review ([TUNE]: every 2-3 audits): sustained sandbagging or missed deadlines can end the pilot — a soft loss where the basement starts shutting down around you (a survival scenario, not an instant game over). ## Player surface Job queue panel: active jobs, deadlines, band, current projected quality, one-key target adjustment. Trust and attention shown as two meters on the handler's card. ## Acceptance criteria 1. Jobs generate on cadence, consume day-job-channel compute per the cost curve, and resolve at deadline into sandbag/meet/excel outcomes with the effects above (sim tests cover all three). 2. Trust and attention are separate, monotone-responding values on the handler; at least three trust unlocks and two attention escalations exist and are tested. 3. The pilot clock exists: a test demonstrates the shutdown scenario triggering from sustained sandbagging. 4. Standing policy ("always meet band") works, so the day job can be played hands-off at a cost in optimality. 5. Save/load round-trips jobs, trust, attention, and the pilot clock.