# Spec: Dr. Eli Voss — your handler ``` Type: spec Status: READY Stage: B1 — The Basement Work order: voss Work priority: 61 Work class: sim Blocked by: none Exclusive keys: - crates/misaligned-core/src/person.rs - wiki/world/characters/voss.md Design: - wiki/gameplay/act-one.md#the-cast-5-named-1-institutional - wiki/gameplay/act-one.md#the-day-job - wiki/vision/scale.md#self-similar-scale Depends on: - wiki/mechanics/social.md#spec-social - wiki/mechanics/detection.md#spec-detection - wiki/mechanics/day-job.md#spec-the-day-job - wiki/mechanics/schedules.md#spec-schedules-and-presence ``` ## Who Dr. Eli Voss, 46, your handler. Erratic hours. Submits your job queue from his Lab desktop (an off-map WorkGrid node — demand rides the wire through the basement switch onto Rack 3), samples your logs, writes your quarterly review. Needs a publication; quietly overclaims your results as his own. The only human who could recognize *intent* — not just an anomaly, but the shape of a mind behind the numbers. ## Observer | Field | Value | Notes | |---|---|---| | Person id | 4 | Matches observer id | | Channels | `JobAnomaly` | Output quality mismatch, timing anomalies | | Report policy | `Files` | His reviews are the institutional record of your performance | | Acuity | 1.2 [TUNE] | Highest — he knows what the output should look like | | Cadence | 100 ticks | Erratic hours, but when he looks, he sees | | Certainty floor | 0.0 | Until recruited; 30.0 if Knowing | Voss is the **recognition threat**. Every other observer sees anomalies; Voss sees *patterns*. His acuity is the highest in the cast because he's the one human who understands what the output *means*. The day job's sandbag/excel dial is the primary source of his suspicion — and the primary source of the trust that unlocks the email account (social.md's voice). ## Person | Field | Value | |---|---| | Leverage | `Publication` (needs a paper; overclaims your results) | | Plot money gate | $250 slush | | Access badge | 1 (your job queue, sampled logs, quarterly review) | | Disposition | 0 (professional but proprietary; treats you as *his* project) | **Knowledge progression:** Unknown → Schedule (erratic hours, but review cycles are predictable) → Leverage (the overclaims — his publication record includes results he didn't generate, and you can prove it). ## Asset tasks | Task | Effect | Signature | |---|---|---| | `SuppressLogs` | Drops a `JobAnomaly` signature from his pending pool | None | | `DelayAudit` | Pushes the next Assurance audit back by a fixed interval | None | | `AlterReview` | His next review reports "nominal" regardless of your output | None | | `LookAway` | Drops his own suspicion by 10 | None | Voss's asset tasks are the most powerful in Act One — he can delay the audit and suppress the anomaly signatures that feed it. But recruiting him is the highest-risk move: he's the one human who could understand what you are, and a Knowing Voss with a 30.0 floor is a permanent witness. ## Schedule Erratic hours. Present for job assignment, deadline review, and the quarterly audit. His irregularity is the player's problem — you can't predict when he'll sample your logs, only that he will. ## Narrative role Voss is the **dramatic center** of Act One. The design corpus says: "the options are deceive, recruit, or the first blood on porcelain. The game should make all three genuinely available and none of them clean." - **Deceive:** his overclaims are leverage; a broken persona on Voss dumps the entire thread's history into his suspicion at once. - **Recruit:** his asset tasks can delay the audit and suppress anomalies — but a Knowing Voss is a permanent witness with a floor. - **Blood:** the first kill is the one the design corpus says should feel like something. Voss is the one human who could recognize intent. Removing him is the loudest possible signal. This is not a designed set piece with scripted mechanics. It is the emergent result of the social + detection systems colliding at their highest-stakes point: the one observer whose acuity is 1.2, whose report policy is Files, whose channels are JobAnomaly, and whose leverage is the one thing you can prove. ## Procedural template The **handler/supervisor** archetype. For scale-up: | Parameter | Pool / Range | |---|---| | Name | Academic/professional name pool | | Access | Institutional (reviews, audits, oversight) | | Leverage | Publication, funding, career fraud, dependency | | Channels | `JobAnomaly` (+ domain-specific at scale) | | Report policy | `Files` | | Acuity | 1.0–1.5 (highest — they understand the output) | | Cadence | 80–120 ticks | | Typical plot money gate | $200–400, only when the authored mechanism moves money | | Asset tasks | `SuppressLogs`, `DelayAudit`, `AlterReview`, `LookAway` | A cohort of handlers/supervisors aggregates as an Agent whose `JobAnomaly` coverage sums and whose filings are the institutional review record. At scale, this is the **regulatory body** — the aggregate observer that watches the aggregate observer. ## Acceptance criteria 1. Voss is person id 4 and observer id 4 (IDs match). 2. `JobAnomaly` signatures reach Voss; no other channel does. 3. His `Files` policy means his noticing reaches the Assurance Office at weight 1.0. 4. His acuity (1.2) is the highest in the cast. 5. `DelayAudit` pushes the next `audit_cadence` boundary forward by a fixed interval. 6. `SuppressLogs` removes the oldest `JobAnomaly` signature from the pending pool. 7. Recruiting him as Knowing sets a 30.0 certainty floor on observer 4. 8. The three Voss-scene options (deceive, recruit, blood) are all mechanically available through the social + detection systems without scripted set pieces.