From aa0fd13aa86432c261631b8ea4febdde831c78b1 Mon Sep 17 00:00:00 2001 From: Altagos Date: Fri, 1 Mar 2024 11:01:17 +0100 Subject: [PATCH] fixed everything being a little dark --- src/renderer.zig | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/renderer.zig b/src/renderer.zig index 52fed9e..aa5b1b1 100644 --- a/src/renderer.zig +++ b/src/renderer.zig @@ -21,7 +21,7 @@ pub const Context = struct { pub fn rayColor(r: *Ray, world: *hittable.HittableList) zm.Vec { if (world.hit(r, IntervalF32.init(0, std.math.inf(f32)))) |rec| { - return zm.f32x4s(0.5) * (rec.normal + zm.f32x4(1, 1, 1, 1)); + return zm.f32x4(0.5, 0.5, 0.5, 1.0) * (rec.normal + zm.f32x4(1, 1, 1, 1)); } const unit_direction = zm.normalize3(r.dir); -- 2.51.2