diff --git a/src/renderer.zig b/src/renderer.zig index 52fed9e..aa5b1b1 100644 --- a/src/renderer.zig +++ b/src/renderer.zig @@ -21,7 +21,7 @@ pub const Context = struct { pub fn rayColor(r: *Ray, world: *hittable.HittableList) zm.Vec { if (world.hit(r, IntervalF32.init(0, std.math.inf(f32)))) |rec| { - return zm.f32x4s(0.5) * (rec.normal + zm.f32x4(1, 1, 1, 1)); + return zm.f32x4(0.5, 0.5, 0.5, 1.0) * (rec.normal + zm.f32x4(1, 1, 1, 1)); } const unit_direction = zm.normalize3(r.dir);