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mpv
/
video
/
out
/
gpu
25 files
at
mruby
Niklas Haas
·
vo_gpu: vulkan: omit needless #define
·
8y ago
019d594d
context.c
vo_gpu: d3d11: initial implementation
8y ago
context.h
vo_gpu: vulkan: generalize SPIR-V compiler
9y ago
d3d11_helpers.c
vo_gpu: d3d11_helpers: use better formatting for PCI IDs
8y ago
d3d11_helpers.h
vo_gpu: move d3d11_screenshot to shared code
8y ago
hwdec.c
hwdec: document a forgotten parameter
8y ago
hwdec.h
vo_gpu: hwdec: remove redundant fields
8y ago
lcms.c
Fix various typos in log messages
8y ago
lcms.h
vo_opengl: refactor into vo_gpu
9y ago
osd.c
vo_gpu: invalidate fbotex before drawing
8y ago
osd.h
vo_gpu: simplify structs / names
9y ago
ra.c
vo_gpu: export the GLSL format qualifier for ra_format
8y ago
ra.h
vo_gpu: attempt re-using the FBO format for p->output_tex
8y ago
shader_cache.c
vo_gpu: vulkan: omit needless #define
8y ago
shader_cache.h
vo_gpu: invalidate fbotex before drawing
8y ago
spirv_shaderc.c
vo_gpu: shaderc: include debug info when --gpu-debug is set
9y ago
spirv.c
vo_gpu: fix memleak in spirv.c
9y ago
spirv.h
vo_gpu: vulkan: generalize SPIR-V compiler
9y ago
user_shaders.c
vo_opengl: refactor into vo_gpu
9y ago
user_shaders.h
vo_gpu: make the vertex attribs dynamic
9y ago
utils.c
msg: reinterpret a bunch of message levels
8y ago
utils.h
vo_gpu: simplify structs / names
9y ago
video_shaders.c
vo_gpu: d3d11: add RA caps for ra_d3d11
8y ago
video_shaders.h
vo_gpu: d3d11: add RA caps for ra_d3d11
8y ago
video.c
vo_gpu: attempt re-using the FBO format for p->output_tex
8y ago
video.h
vo_gpu: make it possible to load multiple hwdec interop drivers
8y ago