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🎥 Command line media player
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C
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#ifndef MP_WRAP_PTHREAD_H_#define MP_WRAP_PTHREAD_H_
#include <windows.h>
#include <sys/types.h>
// Note: all pthread functions are mangled to make static linking easier.#define pthread_once m_pthread_once#define pthread_mutex_destroy m_pthread_mutex_destroy#define pthread_mutex_init m_pthread_mutex_init#define pthread_mutex_lock m_pthread_mutex_lock#define pthread_mutex_unlock m_pthread_mutex_unlock#define pthread_cond_timedwait m_pthread_cond_timedwait#define pthread_cond_wait m_pthread_cond_wait#define pthread_exit m_pthread_exit#define pthread_join m_pthread_join#define pthread_detach m_pthread_detach#define pthread_create m_pthread_create#define pthread_set_name_np m_pthread_set_name_np
#define pthread_once_t INIT_ONCE#define PTHREAD_ONCE_INIT INIT_ONCE_STATIC_INIT
int pthread_once(pthread_once_t *once_control, void (*init_routine)(void));
typedef struct { char use_cs; union { SRWLOCK srw; CRITICAL_SECTION cs; } lock;} pthread_mutex_t;
// Assume SRWLOCK_INIT is {0} so we can easily remain C89-compatible.#define PTHREAD_MUTEX_INITIALIZER {0}
#define pthread_mutexattr_t int#define pthread_mutexattr_destroy(attr) (void)0#define pthread_mutexattr_init(attr) (*(attr) = 0)#define pthread_mutexattr_settype(attr, type) (*(attr) = (type))#define PTHREAD_MUTEX_RECURSIVE 1
int pthread_mutex_destroy(pthread_mutex_t *mutex);int pthread_mutex_init(pthread_mutex_t *restrict mutex, const pthread_mutexattr_t *restrict attr);
int pthread_mutex_lock(pthread_mutex_t *mutex);int pthread_mutex_unlock(pthread_mutex_t *mutex);
#define pthread_cond_t CONDITION_VARIABLE#define pthread_condattr_t int
#define PTHREAD_COND_INITIALIZER CONDITION_VARIABLE_INIT
#define pthread_cond_init(cond, attr) InitializeConditionVariable(cond)#define pthread_cond_destroy(c) (void)0#define pthread_cond_broadcast(cond) WakeAllConditionVariable(cond)#define pthread_cond_signal(cond) WakeConditionVariable(cond)
int pthread_cond_timedwait(pthread_cond_t *restrict cond, pthread_mutex_t *restrict mutex, const struct timespec *restrict abstime);int pthread_cond_wait(pthread_cond_t *restrict cond, pthread_mutex_t *restrict mutex);
#define pthread_t DWORD
#define pthread_equal(a, b) ((a) == (b))#define pthread_self() (GetCurrentThreadId())
void pthread_exit(void *retval);int pthread_join(pthread_t thread, void **retval);int pthread_detach(pthread_t thread);
#define pthread_attr_t int
int pthread_create(pthread_t *thread, const pthread_attr_t *attr, void *(*start_routine) (void *), void *arg);
void pthread_set_name_np(pthread_t thread, const char *name);
#endif