extends CanvasLayer var caminfo = "" # Called when the node enters the scene tree for the first time. func _ready() -> void: if !OS.is_debug_build(): $".".hide() $gui/fps/static.text = str(OS.get_name()) # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(_delta: float) -> void: if OS.is_debug_build() or OS.has_feature("movie"): $gui/fps.text = "Locale: " + str(TranslationServer.get_locale()) + " || " + str(get_tree().current_scene) + " || FPS: " + str(Engine.get_frames_per_second()).pad_decimals(0) $gui_main/main.text = str(caminfo) else: get_window().title = "Element Cattos (" + str(Engine.get_frames_per_second()).pad_decimals(0) + " FPS)"