#ifndef AC_RAYLIB_SOFT_H #define AC_RAYLIB_SOFT_H #include // Render a small test pattern using raylib's Image* CPU APIs (no GL/window // context required). Writes ARGB32 pixels (packed 0xAARRGGBB) into `dst`, // honoring `stride_pixels` for rows. Returns 0 on success, -1 on bad args. // // `frame` lets the pattern animate over time when called repeatedly. int raylib_soft_test(uint32_t *dst, int width, int height, int stride_pixels, int frame); #endif