From fd4b412f18e5fd84febde2c159a4391296c88931 Mon Sep 17 00:00:00 2001 From: "prompt.ac/@jeffrey" Date: Tue, 8 Sep 2026 22:51:34 -0400 Subject: [PATCH] chat: keep the frame-pump note evidence-bound --- system/public/aesthetic.computer/disks/chat.mjs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/system/public/aesthetic.computer/disks/chat.mjs b/system/public/aesthetic.computer/disks/chat.mjs index 457b295c59..a4b9c5efd2 100644 --- a/system/public/aesthetic.computer/disks/chat.mjs +++ b/system/public/aesthetic.computer/disks/chat.mjs @@ -4467,9 +4467,9 @@ function act( function sim({ api, num, send, net, store }) { // 🗣️ Advance the vox karaoke while a message is being spoken. Chat's - // paint loop is already continuous, so changing state here is enough. A - // second needsPaint request races the normal frame pump and briefly exposes - // a half-painted dense laklok screen at each karaoke transition. + // paint loop is already continuous, so changing state here is enough; an + // extra needsPaint request only schedules work the normal frame pump is + // already doing. // The karaoke clocks on wall time from play start — the sfx progress API // never answers (it fails for the stock `sfx` piece too), and for short // clips at speed 1.0 the word timestamps need no correction. The kill -- 2.51.2