Object Lab
-An oskiewar object is a KidLisp program. It compiles once: what never moves is baked into meshes at three levels of detail, and each tick sends one MODEL op per mesh plus WORLD faces for what does move. The game's own frame interpreter draws it here.
-source — edit to recompile
+One oskiewar object two ways, through the game's own frame interpreter, driven by the same inputs and camera. Left, lit: what never moves is baked into meshes, sent as MODEL ops. Right, flat: world-anchored 2D shapes with ink outlines, baked as sketches the host projects and fills, sent as SKETCH ops.
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