diff --git a/apple/oskiewar/Info.plist b/apple/oskiewar/Info.plist
index 2d899c2c27..28d7d1632a 100644
--- a/apple/oskiewar/Info.plist
+++ b/apple/oskiewar/Info.plist
@@ -9,7 +9,7 @@
CFBundleDisplayNameoskiewar
CFBundleIconNameAppIcon
CFBundleShortVersionString1.0.0
- CFBundleVersion9
+ CFBundleVersion10
UILaunchScreenUIColorNameLaunchBackground
UIRequiresFullScreen
UISupportedInterfaceOrientations
diff --git a/apple/oskiewar/fastlane/Fastfile b/apple/oskiewar/fastlane/Fastfile
index 41257bcc15..31e73ff670 100644
--- a/apple/oskiewar/fastlane/Fastfile
+++ b/apple/oskiewar/fastlane/Fastfile
@@ -23,7 +23,7 @@ API_ISSUER = "69a6de78-fa3c-47e3-e053-5b8c7c11a4d1"
API_KEY_PATH = File.expand_path("~/.appstoreconnect/private_keys/AuthKey_S4TQKG6U99.p8")
BUNDLE = "computer.aesthetic.oskiewar"
VERSION = ENV.fetch("OSKIEWAR_VERSION", "1.0.0")
-BUILD_NUMBER = ENV.fetch("OSKIEWAR_BUILD_NUMBER", "9")
+BUILD_NUMBER = ENV.fetch("OSKIEWAR_BUILD_NUMBER", "10")
TEAM = "FB5948YR3S"
# The macOS game's Xcode project is generated from apple/oskiewar-mac/
diff --git a/xbox/macos-native/Info.plist b/xbox/macos-native/Info.plist
index fd2ea30481..b154a4670c 100644
--- a/xbox/macos-native/Info.plist
+++ b/xbox/macos-native/Info.plist
@@ -15,7 +15,7 @@
names a single OSKIEWAR_BUILD_NUMBER for `ship`. This has to agree with
apple/oskiewar/Info.plist or the mac lane asks the store for a build
that was only ever uploaded from the phone side. Bump both together. -->
- CFBundleVersion9
+ CFBundleVersion10
LSApplicationCategoryTypepublic.app-category.games
LSMinimumSystemVersion13.0
NSHighResolutionCapable