diff --git a/apple/oskiewar/Info.plist b/apple/oskiewar/Info.plist index 2d899c2c27..28d7d1632a 100644 --- a/apple/oskiewar/Info.plist +++ b/apple/oskiewar/Info.plist @@ -9,7 +9,7 @@ CFBundleDisplayNameoskiewar CFBundleIconNameAppIcon CFBundleShortVersionString1.0.0 - CFBundleVersion9 + CFBundleVersion10 UILaunchScreenUIColorNameLaunchBackground UIRequiresFullScreen UISupportedInterfaceOrientations diff --git a/apple/oskiewar/fastlane/Fastfile b/apple/oskiewar/fastlane/Fastfile index 41257bcc15..31e73ff670 100644 --- a/apple/oskiewar/fastlane/Fastfile +++ b/apple/oskiewar/fastlane/Fastfile @@ -23,7 +23,7 @@ API_ISSUER = "69a6de78-fa3c-47e3-e053-5b8c7c11a4d1" API_KEY_PATH = File.expand_path("~/.appstoreconnect/private_keys/AuthKey_S4TQKG6U99.p8") BUNDLE = "computer.aesthetic.oskiewar" VERSION = ENV.fetch("OSKIEWAR_VERSION", "1.0.0") -BUILD_NUMBER = ENV.fetch("OSKIEWAR_BUILD_NUMBER", "9") +BUILD_NUMBER = ENV.fetch("OSKIEWAR_BUILD_NUMBER", "10") TEAM = "FB5948YR3S" # The macOS game's Xcode project is generated from apple/oskiewar-mac/ diff --git a/xbox/macos-native/Info.plist b/xbox/macos-native/Info.plist index fd2ea30481..b154a4670c 100644 --- a/xbox/macos-native/Info.plist +++ b/xbox/macos-native/Info.plist @@ -15,7 +15,7 @@ names a single OSKIEWAR_BUILD_NUMBER for `ship`. This has to agree with apple/oskiewar/Info.plist or the mac lane asks the store for a build that was only ever uploaded from the phone side. Bump both together. --> - CFBundleVersion9 + CFBundleVersion10 LSApplicationCategoryTypepublic.app-category.games LSMinimumSystemVersion13.0 NSHighResolutionCapable