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Monorepo for Aesthetic.Computer aesthetic.computer
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12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576{ "version": 1, "note": "Source of truth for EQ moves by intent. Each entry resolves to a biquad. Used by pop/dsp/c (baked into eq_graph.c at build time — keep that table in sync when adding intents) and by pop/lib/master.mjs when surfacing knobs in node land.", "intents": { "sub": { "type": "highpass", "freq": 30, "q": 0.707, "why": "Strip subsonic. FM and small speakers can't reproduce it; it only wastes headroom." }, "rumble": { "type": "highpass", "freq": 60, "q": 0.707, "why": "Aggressive low cut for material with no real sub content — vocals, acoustic, narrow mixes." }, "warmth": { "type": "peak", "freq": 150, "q": 1.0, "gain_default": 1.5, "gain_range": [0, 3], "why": "Body without mud. Lifts chest of vocal / weight of synths without the 250 Hz cloud." }, "mud": { "type": "peak", "freq": 250, "q": 1.0, "gain_default": -2, "gain_range": [-4, 0], "why": "Low-mid cloudiness when synths/sub-pad stack. Cut, don't boost.", "conflicts": ["chest", "warmth"] }, "chest": { "type": "peak", "freq": 220, "q": 1.0, "gain_default": 2, "gain_range": [0, 3], "why": "Vocal chest/body restore after a mud cut elsewhere in the chain.", "conflicts": ["mud"] }, "boxy": { "type": "peak", "freq": 500, "q": 1.4, "gain_default": -2, "gain_range": [-4, 0], "why": "The cardboard-tube honk on vocals and overdriven mid-range. Narrow Q." }, "nasal": { "type": "peak", "freq": 900, "q": 1.6, "gain_default": -2, "gain_range": [-4, 0], "why": "The pinched / nasal band on vocals + close-mic'd dialogue." }, "honk": { "type": "peak", "freq": 1200, "q": 1.6, "gain_default": -2, "gain_range": [-3, 0], "why": "Upper-mid bark on saws, leads, and bright synths." }, "harshness": { "type": "peak", "freq": 3000, "q": 1.4, "gain_default": -2, "gain_range": [-4, 0], "why": "Edginess on cymbals, top of guitars, and bright vocals.", "conflicts": ["presence"] }, "presence": { "type": "peak", "freq": 4000, "q": 1.2, "gain_default": 2, "gain_range": [1, 3], "why": "Forward, in-the-room. Lifts vocals/leads through a busy mix.", "conflicts": ["harshness", "sibilance"] }, "bite": { "type": "peak", "freq": 5500, "q": 1.0, "gain_default": 1.5, "gain_range": [0, 3], "why": "Snap on transients — kick beater click, snare crack, picked guitar." }, "sibilance": { "type": "peak", "freq": 7500, "q": 2.0, "gain_default": -3, "gain_range": [-6, 0], "why": "S/T harshness on vocals. Narrow Q. Pair with presence boost lower down.", "conflicts": ["air"] }, "air": { "type": "highshelf", "freq": 11000, "q": 0.707, "gain_default": 1.8, "gain_range": [0, 3], "why": "Open top — silk on vocals, sheen on cymbals, breath on synths." }, "sparkle": { "type": "highshelf", "freq": 14000, "q": 0.707, "gain_default": 1.5, "gain_range": [0, 3], "why": "Glass-top, above where most mid-tier speakers reproduce. Mastering-only." }, "tilt-bright": { "type": "highshelf", "freq": 8000, "q": 0.5, "gain_default": 1.2, "gain_range": [0, 2.5], "why": "Broad tilt for dark mixes. Use sparingly — mud removal usually beats top boost." }, "tilt-warm": { "type": "lowshelf", "freq": 200, "q": 0.5, "gain_default": 1.0, "gain_range": [0, 2.5], "why": "Broad warm-tilt for thin material. Pairs with a small high-shelf cut, not boost." } }}